HyperCode Service
  • 👋Welcome to HyperCode
  • Important Links
    • 💡HyperCode Shop
    • ✨HyperCode Discord
  • Guides
    • 📪Style Config
    • Notify / HelpNotify / Progressbar
  • 📝ADVANCED NOTIFICATION
    • 💡General
    • 🪛Config
  • 📝INVENTORY
    • 💡General
    • 🪛Config
    • ⚙️Exports & Events
  • 📝ALL IN ONE PEDS
    • 💡General
    • 🪛Config
  • 📝COLLECTORS
    • 💡General
    • 🪛Config
  • 📝CASE SYSTEM
    • 💡General
    • 🪛Config
  • 📝BLACKMARKET
    • 💡General
    • 🪛Config
  • 📝BACKPACK SYSTEM
    • 💡General
    • 🪛Config
  • 📝CAR RENTALS
    • 💡General
    • 🪛Config
  • 📝SHOP SYSTEM
    • 💡General
    • 🪛Config
  • 📝TEAMCHAT
    • 💡General
    • 🪛Config
  • 📝CLOTHING STORES
    • 💡General
    • 🪛Config
  • 📝GARAGE SYSTEM
    • 💡General
    • 🪛Config
  • 📝FARMING SYSTEM
    • 💡General
    • 🪛Config
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  1. ADVANCED NOTIFICATION

General

Here you will find all the relevant information and tips you need to get everything running smoothly.

Notification

Client Events

How to trigger the Notification in any of your ressource.

TriggerEvent('hc_notify:notify', message, title, notifyType, time)

Client

TriggerEvent('hc_notify:notify', "You unlocked your car", "Car Systen", "success", 3000)

Server

TriggerClientEvent('hc_notify:notify', source, "You dont have enough permissions!", "Admin System", "error", 3000)

Exports

exports["hc_notify"]:notify(message, title, notifyType, time)
Help Notification

Client Events

How to trigger the Notification in any of your ressource.

TriggerEvent('hc_notify:helpNotify', message, key, time)

Examples

Here you can see, how your Events could look like.

Client

TriggerEvent('hc_notify:helpNotify', "Open Crafting Menu", "E", -1)

Server

TriggerClientEvent('hc_notify:helpNotify', source, "Start Farming", "E", -1)

Exports

exports["hc_notify"]:helpNotify(message, key, time)
Progressbar

Client Events

How to trigger the Progressbar in any of your ressource. The cb option (callback) is not required.

TriggerEvent("hc_notify:progressbar", text, time, cb)

Examples

Here you can see, how your Events could look like.

Client

TriggerEvent("hc_notify:progressbar", "Collecting Apples", 5000)

With Callback

TriggerEvent('hc_notify:progressbar', "Collecting Apples", 3000, function() 
   print("Progessbar finished") 
end) 

Server

TriggerClientEvent("hc_notify:progressbar", source, "Collecting Apples", 7000)

Exports

exports["hc_notify"]:drawBar(text, time, cb)
Announcement

Client Events

How to trigger a announcement in any of your ressource.

TriggerEvent("hc_notify:announce", message, title, time)

Examples

Here you can see, how your Events could look like.

Client

TriggerEvent("hc_notify:announce", "Server restarts in 10 minutes", "Server Restart", 5000)

With Callback

TriggerEvent('hc_notify:announce', "Server restarts in 10 minutes", "Server Restart", 3000)

Server

TriggerClientEvent("hc_notify:announce", source, "Server restarts in 10 minutes", "Server Restart", 3000)

Exports

exports["hc_notify"]:announce(text, title, time)
PreviousNotify / HelpNotify / ProgressbarNextConfig

Last updated 4 months ago

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